Doom 3

Volt 07-19-2004 03:25 PM
Well, I'm sure you've heard about it, unless you're blind, deaf, or stupid. Tongue It's coming out August 3rd for PC, and the website is here. It looks pretty amazing to me. I'll probably end up getting it for XBox, but I might have to sit on a toilet the whole time I'm playing it. Tongue XP Post any findings, news, or whatnot here.
P.S.: Also check out the trailer. The narrator's voice is so ridiculously Twilight Zone. "The UAC was performing experiments on their underground lab on Mars, bu something went terribly wrong..." Man, it's almost as ridiculous as Dino Crisis 3. Tongue
Hienrich Ele 07-19-2004 03:41 PM
I am so going to get this for PC!


I played the original doom on my old 3.1, and I am gonna play Doom 3 on my XP!


And shoot me a monster!
Volt 07-19-2004 03:45 PM
quote:
Originally posted by Hienrich Ele
And shoot me a monster!

Eh? Do you mean, "A monster! Shoot me!"? Okay.
*Turns into a monster*
*Shoots you*
*Watches trailer again*
*Contemplates cost of upgrading PC to play Doom 3 and use superior mouse aiming...*
*...Shoots you again*
Lupin IV 07-20-2004 03:46 AM
Yeah, that's really sexy news. The game got a 94 in PCG, which I think is a little low. Whooooo!!! the official site which I minimized just loaded its intro movie. In a complete dark room at this time of day, it actually scared me lol.Anyway, I may get it for the pc, but I know the xbox version will be a must. I heard it may not come out by the end of 2k4 though Mad Crying

I can't wait to see the new cyberdemon.
Patsai 07-20-2004 07:19 PM
I'd probably buy both the PC version and the X-Box version. It's sort of odd; the developers made the two versions seperately (one for the PC, one for the X-Box), so we may expect them to play out a little differently. Unless I get word from them that differences between the two exist in terms of gameplay, I'll probably end up buying the PC version just because I'm planning to buy a powerhouse gaming performance PC Big Grin .
AlexRosewater 07-20-2004 08:22 PM
I pre-ordered sometime ago and waiting to go pick up on August 4th on anytime. I moded my computer for 1 month and I had a pretty good ending result and $400 later it's perfect!!!
Ace of Spades 07-20-2004 08:24 PM
I swear when this game is released. I'm gonna kick me some butt!
C.R Foxhound 07-21-2004 04:04 PM
quote:
Originally posted by Patsai
I'd probably buy both the PC version and the X-Box version. It's sort of odd; the developers made the two versions seperately (one for the PC, one for the X-Box), so we may expect them to play out a little differently. Unless I get word from them that differences between the two exist in terms of gameplay, I'll probably end up buying the PC version just because I'm planning to buy a powerhouse gaming performance PC Big Grin .


no its just different in how the game loads and technical stuff like that

So uh...is the game out yet?
Volt 07-21-2004 06:29 PM
quote:
Originally posted by C.R Foxhound
quote:
Originally posted by Patsai
I'd probably buy both the PC version and the X-Box version. It's sort of odd; the developers made the two versions seperately (one for the PC, one for the X-Box), so we may expect them to play out a little differently. Unless I get word from them that differences between the two exist in terms of gameplay, I'll probably end up buying the PC version just because I'm planning to buy a powerhouse gaming performance PC Big Grin .


no its just different in how the game loads and technical stuff like that

So uh...is the game out yet?

omglolz u need 2 liek read n00b rofl lololz
quote:
Originally posted by some really awesome guy a few posts ago:
It's coming out August 3rd for PC
Ace of Spades 07-22-2004 04:01 PM
Current countdown
11 days, 18 hours, 58 minutes, 16 seconds
Sharpshooter005 07-22-2004 04:51 PM
quote:
Man, it's almost as ridiculous as Dino Crisis 3.


Interdimensional portal to hell > some kind of time rift.

spoiler (highlight to read):
Yes, you eventually do go into hell. With no weapons, it seems. And the last few levels deal with ancient ruins beneath mars. Or so said the PC Gamer review I saw scanned.


I'm thinking it'll PROBABLY run on my pc, with stuff turned down (like I care. It's still doom 3).


But they've said a demo will follow the initial release, so I'll wait for that.

Cyberdemon? Interesting, because as I recall, you aren't out on the surface much (infact, if old previews are correct, you'll have to worry about blowing out windows even.). Scale..maybe changed a bit.

Hell, look at this. This is the new baron of hell (I think..)

[IMG]http://www.planetdoom.com/images/image.asp?screenshots/official/16l.jp
g[/IMG]

In the background.

Yeah..somehow I can picture a cyberdemon, if its of the stature from the originals, clunking itself against ceilings and walls and getting stuck. (Revolutionary physics!) Tongue

Hm...Wonder what happened to the cacodemon (or its "cousin", the thing that fired lost souls.) And the spider mastermind seems...phased out in favor of those little spider things.
Seraphim 08-24-2004 12:50 AM
Well, I've played up to the EnPro Plant (which is
spoiler (highlight to read):
where you get my favorite gun, the Plasma Rifle
) and here's my opinion of Doom 3.

I think that once the WOW effect from the graphics (which is pretty big) wears off, there's not a ton of amazing stuff in the game. The unarmed Zombies seem to be a direct rip from Resident Evil zombies (even up to how many pistol shots they take before they fall). The new Imp can crawl on walls (and yes, looks very much like a Licker from Resident Evil) and fires fireballs. Other than that, though, the enemies are very interesting. True, there's no Spider Mastermind, but there's
spoiler (highlight to read):
this thing called a Vagary which is like this spider chick... she creates these things called "Trites" which are smaller spiders.
There are plenty of interesting things. Unfortunately, the enemies suffer from some problems...
spoiler (highlight to read):
absolute predictability. Like the armed Zombies (Z-Sec Soldiers). They pop out from a column to fire at you, then exactly two seconds later they pop out again to fire, regardless if they can see you or not (that is, they'll fire down the hallway they last saw you in.) It's like ID Software spent NO time on AI. Most enemies just stand there and fire at you if they're ranged. Sure, they'll move around, but like before, the timing is very predictable. The AI on the melee monsters is even more idiotic. They'll just charge you as fast as they can. The AI code for those must be only three lines or so...

EDIT: Now that I think about it, the grunt code from Half-Life 1 was FAR SUPERIOR in every way to the soldier code (or any enemy for that matter) in Doom 3. Interesting.


As for the level design, it's neat, but it contibutes to my biggest gripe with the game - cheap scares. They take monsters that aren't really that scary at all and try to enhance it by always making the areas dark. After a while, you just watch the shadows all the time and don't really pay attention to anything else (since there's very rarely an enemy out in the open). You'll often find rooms that are designed like rectangles, with a little dark recessed area with a pile of armor shards in front of it. You go to pick up the armor, bam, a zombie that was conveniently waiting there pops out Or you're fighting enemies down a hallway and some come up behind you. Yawn. And I'm serious - it's either of those. It never happens any other way, unless an enemy transports in at RANDOM (or should I say, heavily scripted). Now, they try to explain all this darkness -
spoiler (highlight to read):
that the already crappy power generators combined with huge power usage in Delta Labs creates
intermittent power failures. Interesting how intermittent they are - they always seem to occur at just the right time to allow all the dead bodies on the floor rise up just as you walk in. This is an example of Doom3's HEAVY scripting. You think you've seen scripting before - then you play Doom3.

I've never, ever seen as much scripting in one game as Doom 3. You can almost sense the next trigger line as you walk through (you know, just randomly strolling down a hallway, and you pass over a trigger and some door with a monster behind it opens to your left).

The scripting is just about as scripted as the plot. You can pretty much predict anything. At about Alpha Labs Section 1 or 2, I was able to go into a room and say "A zombie will come out of that dark corner" or "An Imp will transport over there."

You know, Half-Life 2's big claim is that it contains no (or at least very few) scripted sequences, and the AI would be intelligent as hell. It seems like Doom 3 went exactly the opposite way on this, and I don't think it turned out that well...

Right, so, enough about that. The weapons.

Ah, the weapons. They're awesome. The best part about the game were the guns. You have all the guns of the original + several more. The Machine Gun looks suspiciously like the assault rifle of Halo... but they managed to make some really fun weapons (like the Plasma Rifle and BFG9000).

The ammo placement was very strange in this game. You find ammo in the most unlikely of places (like a box of shells in a scientist's office). They also tend to try to control your ammo more than most games. Like they'll load you up with a ton, then let you go until you're pretty low, then load you up again. Rinse and repeat.

The enviroments were also a bit uninspired. Anyone remember the facility in Resident Evil 2? Yeah, that's basically the UAC facility on Mars. Even down to the way doors look and the placement of lights. If someone took out all the Doom enemies and left just the zombies in Doom 3, I'd be hard pressed to tell if it's a Resident Evil game or a Doom game. There are some nice places in it, and interesting architecture, but it gets so repetative very quickly.

The story line is slightly better than average. It's greatly enhanced by the PDA aspect of it, which allows you to read other's email and get video disks, but other than that, it's sort of obvious the way things are going. It's too bad that the story line requires so much explaining to keep moving. The only times you get a good deal of development are in the PDAs, and it's kind of annoying to go for a while then have a bunch of stuff explained to you, then wait for the next PDA. Scientists you find rarely give you anything other than "I don't know what's going on." Cutscenes lack in content. Strange scenes where your vision turns red and stuff warps in are sort of tired after the first couple.

Well, overall, I'd say it's an above average game. Not far above average... just above average. If this was released with HL1 or Quake 3 graphics, people would be snoring by the third level. So it's only above average because of the spectacular graphics.

I run a 2.0ghz P4, 256MB RAM, 64MB GeForce 4MX. I run it on the lowest setting, and it still looks amazing, even with a setup that's under the minimum requirements.

Before this came out, I was hearing tons about how Doom 3 will be the scariest game ever and it will beat the pants of Half-Life 2. I don't really see how that will happen. After a while of playing, the repetative and uninventive play style of Doom 3 makes you just want to stop playing it. There's no real big objective other than take care of minor tasks - in fact, the objective you'll have most of the time is "Get to the next level." Half-Life 2, though, sounds far superior in terms of plot, gameplay and physics, and probably wiill be on-par for graphics. I can't wait until it comes out... I grew up with ID, but Valve makes a damn good game.

Doom 3 is a good re-telling of the first. I think it's a nice game, but certainly not amazing. It just bothers me that they could have done a lot more with this (like spent more time on AI code, or developing some way to scare people that's NOT a zombie hiding in a dark corner).

Out of 10, I'd rate Doom 3 a 6.5/10 if you're a new player to the Doom series,and 7/10 if you're a Doom fan already.
MTN889 08-26-2004 07:59 PM
It won't work on the computer downstairs, and it always freezes on my laptop Frown
Patsai 08-26-2004 08:12 PM
quote:
Originally posted by MTN889
It won't work on the computer downstairs, and it always freezes on my laptop Frown


Whoa, you play Doom 3 on your laptop? My friend has a brand-new Alienware computer and has the game, but when he plays it, he sets it on medium and dares not go any higher.
MTN889 08-26-2004 08:13 PM
Yes, but its choppy and slow as hell, and it always ends up freezing.
o55goten 08-26-2004 09:19 PM
Time to frag me some demons. (looks around grabs cross and shotgun).

This game kicks ass but it is soo frekin hard.
AndroidZeroX 09-15-2004 01:15 PM
i dont think my cpu is good enough to hold it, so im gonna wait until it comes out for Xbox.I ehar thers XBox live co-op missions too, so that ill be cool. Does anyone know when its comin to Xbox anyways?
Mike 09-19-2004 07:32 PM
Doom 3 > you.

This game kicks ass. I actually started getting freaked out though and had to take a break yesterday when
spoiler (highlight to read):
you see that door, and the area is covered in blood, and then the door turns into a face and says something in creepy Latin...then a little later in a vent shaft you see a skeleton flying around. Spooooky.

I was also playing it in the dark at 11pm.

And yes...I cheat...the computer I'm playing it on can only barely handle it, so the framerate tends to go to hell whenever an Imp flings fire at me, and I die...

spoiler (highlight to read):
oh and I haven't noticed the "2 seconds behind cover, 2 seconds shooting" thing in Z-secs. They don't seem to follow any pattern, really, other than shooting me in the face.
Seraphim 09-19-2004 09:27 PM
quote:
Originally posted by GAT-X105
spoiler (highlight to read):
oh and I haven't noticed the "2 seconds behind cover, 2 seconds shooting" thing in Z-secs. They don't seem to follow any pattern, really, other than shooting me in the face.


Try in a room with pillars. I believe you encounter one of those rooms in the Hydrocon area of the Alpha Labs... (I think, can't quite remember). Anyway, any cover, like a hallway or something. They'll duck in and out for two seconds.

I'm in Communications now, actually. It's pretty good so far. The Z-Sec with the riot shields are hard to kill...
Patsai 09-19-2004 09:32 PM
My friend has this game, and he has a powerhouse of a computer, but he only put the graphic settings on medium and dare not go any higher.