The Official Video Game News Thread

Sharpshooter005 09-29-2004 07:13 PM
The MGS3 trailer gave me an irregular heartbeat.

Whats cooler than Ocelot? Ocelot in an old NKVD uniform, with a makarov, shooting his OWN ALLIES. (That soldier in the trailer.).

So then, HL2 is six cds?

(Or DVD for the collectors edition..but..hell, who knows what that'll cost. Besides. G-Man boxart=win. I'm just hoping a demo comes so I can see if my pc can run it..I mean, it ran the doom 3 demo. And hl2 is supposedly alot more scaleable.)
AndroidZeroX 10-17-2004 10:44 PM
Halo 2 is available now, but at a price of $100,000 in fines.

http://www.gamespot.com/news/2004/10/14/news_6110539.html
Asirt 10-31-2004 10:19 PM
Here's some recent news, regarding Square Enix:

Nobuo Uematsu leaves Square Enix

quote:
"Final Fantasy composer Nobuo Uematsu has left Square Enix and is set to find his own company. Reflecting on his busy recent schedule, which included a Final Fantasy concert tour throughout Japan this year, activities related to his rock band The Black Mages as well as composer duties for last year's Hanjuku Eiyuu Tai 3D and the upcoming Final Fantasy XII, Uematsu mentioned, it might be best for him to become a freelance composer. However, he mentioned that there is still a possibility his relationship with his former employer will continue. Looking back Uematsu said he really liked his compositions for Final Fantasy VI, VII and VIII and will never forget Final Fantasy VIII's main theme Eyes on Me.

Nobuo Uematsu's departure is just one of many high profile resignations that has hit the world's leading maker of RPGs in the last few years. Following the resignations of Seiken Densetsu designer and current Brownie Brown president Shinichi Kameoka, Xeno series creator Tetsuya Takahashi and composer Yasunori Mitsuda, Chrono series mastermind and Chrono Cross director Masato Katou left the company in 2002. Final Fantasy mastermind Hironobu Sakaguchi, who has not been involved in the game creation process since Final Fantasy VII, has set up his own company Mist Walker. The most recent departure came when scenario writer Kazushige Nojima, who has worked on Final Fantasy VII, VIII, X, X-2 and the Kingdom Hearts series left Square Enix for Stella Vista late last year. Despite working as freelance composers, Youko Shimomura (Parasite Eve, Seiken Densetsu Legend of Mana, Kingdom Hearts), Kenji Itou (SaGa series, Chocobo Mysterious Dungeon) and Hitoshi Sakimoto (Final Fantasy Tactics, Vagrant Story, Final Fantasy Tactics Advance, Final Fantasy XII) have continued to work for Square Enix on various projects."


Source: RPGFan

Personally, I like his music, and he is most likely one of the best video game composers out there. I wonder how this will affect him and the company.
Travis Bickle 10-31-2004 10:31 PM
quote:
Originally posted by Trisa
Here's some recent news, regarding Square Enix:

Nobuo Uematsu leave Square Enix

quote:
"Final Fantasy composer Nobuo Uematsu has left Square Enix and is set to found his own company. Reflecting on his busy recent schedule, which included a Final Fantasy concert tour throughout Japan this year, activities related to his rock band The Black Mages as well as composer duties for last year's Hanjuku Eiyuu Tai 3D and the upcoming Final Fantasy XII, Uematsu mentioned, it might be best for him to become a freelance composer. However, he mentioned that there is still a possibility his relationship with his former employer will continue. Looking back Uematsu said he really liked his compositions for Final Fantasy VI, VII and VIII and will never forget Final Fantasy VIII's main theme Eyes on Me.

Nobuo Uematsu's departure is just one of many high profile resignations that has hit the world's leading maker of RPGs in the last few years. Following the resignations of Seiken Densetsu designer and current Brownie Brown president Shinichi Kameoka, Xeno series creator Tetsuya Takahashi and composer Yasunori Mitsuda, Chrono series mastermind and Chrono Cross director Masato Katou left the company in 2002. Final Fantasy mastermind Hironobu Sakaguchi, who has not been involved in the game creation process since Final Fantasy VII, has set up his own company Mist Walker. The most recent departure came when scenario writer Kazushige Nojima, who has worked on Final Fantasy VII, VIII, X, X-2 and the Kingdom Hearts series left Square Enix for Stella Vista late last year. Despite working as freelance composers, Youko Shimomura (Parasite Eve, Seiken Densetsu Legend of Mana, Kingdom Hearts), Kenji Itou (SaGa series, Chocobo Mysterious Dungeon) and Hitoshi Sakimoto (Final Fantasy Tactics, Vagrant Story, Final Fantasy Tactics Advance, Final Fantasy XII) have continued to work for Square Enix on various projects."


Source: RPGFan

Personally, I like his music, and he is most likely one of the best video game composers out there. I wonder how this will affect him and the company...

Later,
Trisa


Nobuo Uematsu is a golden god to me. His music is beautiful. In fact, that's what I've been listening to for a long time while I've been up here. This is really terrible news.
R and D 04-18-2005 02:56 PM
i sometimes play Final fantasy at my friends house and i always like the music. maybe they were not offering him much money for composing the songs probably? Confused
Generalissimo D 06-10-2005 10:57 PM
Halo Movie Looming

Direct from Gamespot:

quote:

Universal, Fox close to Halo movie deal


Variety reports the two studios want to jointly shoulder burden of bringing the Master Chief to the big screen, but some sticking points remain.

Apparently the movie moguls at Universal Pictures are closet gamers. With one major game adaptation in postproduction--Doom, which is due out later this year--the venerable film studio has signed on to bring an even more popular shooter to the silver screen.






Today's Variety (subscription required) is reporting that Universal has partnered with 20th Century Fox to cofinance the film version of the biggest Xbox franchise of all time, Halo. Sources told the Hollywood trade that the two companies are in final negotiations to buy the Halo movie rights from Microsoft, which had couriers--dressed as the Master Chief--make the rounds at all the major studios earlier this week. They carried a Bungie Studios-approved script from 28 Days Later screenwriter Alex Garland.

While Halo's huge fan base--the series has sold nearly 13 million copies--would normally be catnip to Hollywood executives, Microsoft reportedly put forth conditions that put off many studios. According to reports in several media outlets, including a detailed account in today's New York Times (registration required), Microsoft demanded $10 million against 15 percent of the box-office gross. This in addition to a minimum $75 million "below the line" budget, meaning the studio would have to invest that much money before hiring any actors or a director, usually a film's biggest expenses. Also, all studios shown the script had just 24 hours to respond "yes" or "no," since Microsoft wanted the movie fast-tracked into production.

According to Variety, Microsoft's tall order caused almost all major studios to pass on the project. By Tuesday, DreamWorks, New Line Cinema, Paramount Pictures, Warner Bros., and Buena Vista Entertainment, Disney's parent company, had dropped out faster than an ODST. With virtually all of the competition gone, the two remaining heavy hitters--Fox and Universal--decided to use their leverage for more favorable terms.

According to the Times, Microsoft's representatives at Creative Artists Agency--current employer of former Xbox cocreator and game-industry enfant terrible Seamus Blackley--hammered out a deal on Wednesday afternoon that had Fox and Universal offer Microsoft $5 million against 10 percent of the gross. The agreement would see Universal distribute the Halo movie domestically, while Fox would handle foreign distribution.

But while Universal and Fox's offer is now the only game in town, Microsoft is still unsure if it wants to play ball. Variety and the Times say the agreement is held up on two fronts. First, the two studios requested that Microsoft relinquish its demands and that the Halo movie strictly follow a Bungie-penned "bible," which would ensure that it would not deviate from the Halo mythos or conflict with "sequels" to the game (i.e. Halo 3). The second reported sticking point was Microsoft's insistence that principal shooting begin as soon as possible, possibly as early as this fall. According to Variety, Universal and Fox will only "promise simply to get the pic into theaters by 2007 at the latest."

By Tor Thorsen, GameSpot POSTED: 06/10/05 12:18 PM





Sharpshooter005 06-11-2005 12:32 AM
So the battlefield 2 demo is out. I'm kind of addicted.

Oddly, this game runs BETTER than the demo for BF1942: Secret weapons of ww2 (yes, some things are turned down. But you're in the middle of a massive firefight, it dosen't matter if the textures on some birds that fly out of the grass aren't perfect.).

So far I've:

Snuck onto the Marine carrier as a spec ops guy, bombed the plane repair depot before dying

Ran around defribulating fallen teammates, reviving them

A bunch of other stuff.

Also this game makes the engineer/medic roles worthwhile..it gives you points for fixing things (people/equipment) and not JUST for frags. Which is rare now that I think of it.

..Okay yeah, I'll stop lavishing praise on it now.
Big Money 06-11-2005 10:34 AM
Hmmm... Sounds like the people at Microsoft want to launch Halo 3 fairly soon... And I have no idea why they wouldn't want to stay as close to the original Halo universe as possible...


Did you pick up the demo Sharpshooter, or download it? I want it...
Hienrich Ele 06-13-2005 12:03 AM
quote:
Originally posted by Sharpshooter005
So the battlefield 2 demo is out. I'm kind of addicted.


I downloaded it. It is great. The Smart Bombs are great fun, and I love the support class. So much ammunition...

Graphics are... shiny... Oh so very shiny...

And it runs pretty good to boot.
Asirt 11-11-2005 01:54 PM
Here's something for the ToP fans.

quote:
Reggie Fils-Aimes, Nintendo's Vice President of Sales and Marketing, has announced that Tales of Phantasia will be hitting US shores for the Game Boy Advance. Originally released in December of 1995 for the Super Famicom, Tales of Phantasia was then ported to the GBA in August of 2003 in Japan. The US release of Tales of Phantasia will hit March 6, 2006. Nintendo of Europe has also announced that Phantasia will hit that region on March 31, 2006.


Source: RPGFan

Personally, I think it's great that this game is finally coming to the US ever since the game was created for the Super Nintendo / Famicom. I wished it was the PSX version, though, as the GBA version is pretty bad compared to the PSX version. Perhaps this may also mean that the OVA series could make it the US as well. Guess we'll have to wait and see.

-----------------------------------

quote:
I readily suggest finding an SNES RAWM and downloading DeJap's sexarific patch. And later, getting a PSX ISO and trying Phantasian Productions' upcoming translation.


Agreed.
X Prime 11-11-2005 07:29 PM
Blech. This wouldn't happen if not for Namco's anal executives who refuse to localize Tales games despite Symphonia's disgusting GC success.

The GBA version is supposedly horribly watered down, especially when it comes to audio.

Hence, I readily suggest finding an SNES RAWM and downloading DeJap's sexarific patch. And later, getting a PSX ISO and trying Phantasian Productions' upcoming translation.
David Ryder 12-04-2005 02:50 AM
Not sure if anyone has mentioned this but xcessed game is releasing Wild Arms 4 and Shadow Hearts: From the new world, early next year. Def looking into From the world as Yasunori Mitsunada owns all.
Schwarzwald 12-22-2005 09:52 PM
Katamari Damacy should be coming to PSP!(With an unlockable 2d version of the game)

http://www.gamespot.com/psp/action/katam...8&mode=previews

Though there are no official release dates that I've seen. I would guess early spring now that they have a playable demo.
David Ryder 01-06-2006 03:13 PM
A 5th game in the wild arms series is in the works and expected to be released (in japan anyways) in 2006 sometime. It's called Wild Arms: The 5th Vanguard. sounds good to me.
David Ryder 03-10-2006 12:48 PM
Atlus is working on Persona 3 and is expected to be released in japan on july 13, ok now we can party. Also to summon your persona, I kid you not, you shot yourself in the head. They used celshaded graphics like Digital devil saga, also Igor makes a return along with the persona system.
X Prime 03-10-2006 12:52 PM
THANK YHVH on that last one.
David Ryder 03-13-2006 02:21 PM
Capcom is releasing Monster Hunter Freedom over here for PSP in the next month or so and Monster Hunter 2 is slated for release over here later this year. Ok now capcom, your not on my dead to me list.
Generalissimo D 03-14-2006 07:06 PM
Travis Bickle 03-14-2006 07:31 PM
quote:
Originally posted by Zaphod Beeblebrox
PWN


Everyone knew it was coming.

By the way, WHO THE HELL GETS THEIR NEWS FROM AUSTRALIA!?
Generalissimo D 03-14-2006 07:44 PM