[Fan Art] Fun With 3D

A Clockwork Tomato 03-01-2006 09:39 AM
I stumbled across a whole universe of 3D stuff that might be fun to combine with Big O fandom.

The first site I came across was DAZ, which has a free product, "DAZ Studio" for setting up scenes with 3D models, like this one:

And it's not just babes! Backgrounds and props, too!

It ought to be possible to modify the free content floating around to create Big O characters. Really complicated things like Megadeuses may require spending actual money for commercial software, but I haven't done enough digging to find out yet.

DAZ is in the business of giving away the basics and then selling you upgrades (though many of these are very affordable). There's also freeware stuff around, such as the stuff from Studio Maya.

One thing that makes this cool is that characters, accessories, props, and backgrounds can all be saved and shared. The software uses standard 3D objects that can be handled by a variety of packages, some of which are free.

I've played around with DAZ Studio, and it works (yo'll need to work through the tutorials to figure out how to make it go). It's a system hog; my Athlon XP2000 system with 768 MB is only adequate. A modern graphics card with hardware antialiasing is very useful (though I don't have one).
Hobodoken 03-01-2006 02:55 PM

From what you said, my RAM wouldn't agree with that...
DJX Prime 03-12-2006 08:41 AM
I've heard of this program. It's also supposed to be able to use models created in another program called Poser. Basically it features pre-made human models that can be adusted to whatever the user needs to use them for. It's also a program that is heavily abused by so-called "artists" who only seem to be able to show said models bent over a table naked and wearing gimp masks. Needless to say I'm not a real big fan. I think the program has it's uses (mainly if you need a huge crowd of people made on the fly or arcitectural pre-viz). If you ever want to see an example of what I'm talking about abuse-wise, check out renderosity.com; it had alot of people using Poser at one time.

I'd only recommend this program if you are beginning. But if you want to build stylized characters ala Big O or want to pursue a serious interest in 3D, ditch DAZ and Poser and get your hands on something more heavyweight like Maya, Lightwave or 3D Studio Max. Hell, if you have the means of saving cash, save up $300 and buy a copy of Animation Master ($200 if you run into Hash, Inc. at a convention). Basically, what I'm trying to say is if you want to do something creative, then make it from scratch instead of just putting in a few pre-made parameters.

Here's a few sites to check out:

www.computerarts.co.uk/3dworld: this is a site for an English 3D magazine. In fact, the pic of the anime girl in your post was in one of their issues.
www.3dcafe.com : a good site to look for tutorials for 3D programs, plus a gallery of work.
www.hash.com : the makers of Animation Master.

Plus, check out a few sites for Maya, Lightwave, Softimage, and Studio Max and see what can be done. It takes a bit of time and practice, but in the end, it's worth it!
A Clockwork Tomato 03-14-2006 09:48 AM
Yes, if you spend more time and money, you can get more results. This is always true.

Basically, the DAZ3D stuff gives you the ability to build dioramas with arbitrary backgronds (bitmap images) and with stock, modified, or custom foreground objects (people, mostly).

If you wanted to do something like "Robot Chicken" for Big O, you have your choice of action figures or 3D modeling.

Unlike dioramas involivng, say, modified Barbies for Dorothy and Angel and 12" G.I. Joes for Roger, Schwarzwald, etc., 3-D models can be shared among users, so everyone doesn't have to start from scratch. I think that's pretty cool.

Whether or not constructing such scenes is interesting is a matter of taste. Some people will be interested and some won't. Personally, I think it would be very cool to have scenes from Megadeus battles. For example, in a Big O vs. Big Duo Inferno scene, you could render it so that, if you zoomed out, you saw the Megadeuses hammering each other, and if you zoomed in, you could see Roger or Alan Gabriel in the cockpit of their respective Megadeus.

That such 3D modeling software is used for pinups or outright porn is relevant only if that's what you want to do. If you don't want to do that, no one's making you, any more than building Dorothy and Angel out of Skipper and Barbie dolls means that you're into the Barbie thing in general.

The two main 3D genres are modern pinups and fantasy, so you have your choice of plenty of flowing white gowns, magic wands, and butterfly wings for the women, and plenty of weapons and armor for the men. For the purposes of Big O work, this is less useful than the skimpy modern garments in the pinup section, since some of these are perfectly appropriate for Angel.
Ace of Spades 03-14-2006 01:24 PM
I use DAZ and Renderosity to get the stuff I use for my 3D Stuff. Major programs I use are stuff like Bryce 5 and Poser 4 then I can make some shmexy catgirls. Like so.

Travis Bickle 03-14-2006 02:13 PM
I'm not that much of an artist, but I do have Poser and Bryce, and I've been playing around with Poser for several years when a friend and I did CGI videos together.