| quote: |
| (sighs) Anyway, here's new about the producers already signing up for a Saw III. |
I was hoping the second one would flop, and I could scam the studio out of the licensing to it, then make my ideal remake of Saw (which I haven't seen interestingly enough).
Heres the concept. It's just two hours of a guy in a room, basically yelling out flaws and gaping inconsistancies in the serial killers plans, mocking his M.O., and just...yeah, it's a two hour long filmed argument with nothing else happening.
I got the idea when I saw the trailer for the first one, and wanted to howl at my television "No, bone is stronger than that, if the saw can cut bone it could probably be used on the chain. Furthermore a self-amputation without anaesthetic would be nearly impossible, you'd pass out from blood loss or sheer pain". Normally I'm not
that guy, the one that harps on movie inconsistances...but...really, thats just pushing it. Read anything about 19th century battlefield medicine, the only reason it worked without anaesthetic was because the patient wasn't preforming it on HIMSELF.
Then I heard the "omg big twist" basically involved assuming the audience has
no clue how a revolver works. (The way it was described to me was...yeah, they open the cyilinder up, and the bullets have very obviously not been fired..or something, I forget.)
Then the sequel came out, and I wanted it to be called "Saw 2: Nerve gas does not work that way". And then after reading a massive bunch of spoilers...yeah alot of the stuff was just so convoluted it made the movie sound like a horror movie where the bad guy is some kind of james bond villain. If the third one has some kind of laser I will not be shocked.
Also, for everyone down about video game movies....So far Silent Hill looks like it's actually going to be GOOD. Which isn't terribly shocking since..those games already draw heavily from movies/horror novels and short stories. Instead of most game to movie translations where by the nature of the source material, it needs to rely on action to some degree, Silent Hill is basically the opposite in every way. Half the point of it was more atmosphere and suggestion.
The filmmakers have also said in interviews that while they're using CG to some degree, most of the effects will be manual. Which really alleviated alot of my concerns, as...yeah, you can't get that filthy, grimy look that was so prevelant using only CG. It just wouldn't really work.
It's also basically confirmed the movie will have pyramid head...if they do that correctly, it's already worth buying a ticket.
The only part I'm...I guess concerned about...is theres one production shot released showing what
| spoiler (highlight to read): |
| I ASSUME is supposed to be Alyssa. Looks about the right age, has the exact clothing. |
..and I really, really hope half the movie won't rely on that whole "pale, spooky looking little girl" theme thats been popping up so often.
Also theres one of...what looks like a woman desperately trying to claw her way out of a gigantic plastic bag. I cannot for the life of me think of what this would be correlated to in the games (the movies apparently supposed to draw from elements of SH1 and 2...2 was genius and 1 freaked me out so badly I never even finished it, so thats pretty nice)...but it just looked so...I guess baffling and insane that it could very very easily fit in. I don't know if it's supposed to be something involving the
| spoiler (highlight to read): |
| Nightmare/"otherworld"/"Dark" Silent Hill |
because it looks pretty clean...no rusted gratings in sight. But again it's just a production shot, it's hard to tell.
I'll probably be disappointed. But what I hope for is that I won't be AS dissappointed as I could be.